Contact and Info

Download my CV here.

Adam Oresten


513/4 Stallichova, 140 00 Prague 5, Czech Republic

Current position:
Junior Technical Animator for Bohemia Interactive

Bachelor of Creative Technologies (Game Art) at Media Design School

About me:
I'm Swedish guy who travelled to New Zealand three years ago to pursue my passion in game art. During my time at Media Design School, I have been involved in multiple student projects that try to closely mimic the games industry's environment, and right now I am working on my final year project; Dungeon Town. During my time on this project, I have mainly focused on character modelling, animation, rigging, and implementing these into Unreal Engine 4.

After finishing my education at the top of my year, I travelled back to Europe to find myself working for Bohemia Interactive on their flagship title DayZ as a technical animator. I've been focusing on the player animation graph, cleaning up motion capture data, and helping the other teams transition to the new animation system by writing extensive documentation.

  • Maya
  • Motionbuilder
  • ZBrush
  • Photoshop
  • UE4
  • XNormal
  • 3D Coat
  • Github
  • SVN
  • Sourcetree


  • Quixel Suite (nDo, dDo, etc)
  • 3DS Max

Scripting languages:

  • PHP
  • HTML5
  • Python (Mainly Maya related)
  • JQuery
  • Javascript
  • CSS3