Contact and InfoDownload my CV here.
513/4 Stallichova, 140 00 Prague 5, Czech Republic
Junior Technical Animator for Bohemia Interactive
Bachelor of Creative Technologies (Game Art) at Media Design School
I'm Swedish guy who travelled to New Zealand three years ago to pursue my passion in game art. During my time at Media Design School, I have been involved in multiple student projects that try to closely mimic the games industry's environment, and right now I am working on my final year project; Dungeon Town. During my time on this project, I have mainly focused on character modelling, animation, rigging, and implementing these into Unreal Engine 4.
After finishing my education at the top of my year, I travelled back to Europe to find myself working for Bohemia Interactive on their flagship title DayZ as a technical animator. I've been focusing on the player animation graph, cleaning up motion capture data, and helping the other teams transition to the new animation system by writing extensive documentation.
- 3D Coat
- Quixel Suite (nDo, dDo, etc)
- 3DS Max
- Python (Mainly Maya related)